

When you are done with the CK, go back to Wrye Bash and click OK to end the monitoring. Move them into a new mod and name it whatever, I name mine FaceGen Data. Importing them will likely result in a deformed head shape. This issue is typically caused by missing facegen data. Skyrim: Special Edition SE Compatibility Tracking (Jan 18 #5998) Followers 969. That's the CK being the CK, and no amount of us removing those will prevent it from returning again the very next time it's saved. It works when I duplicate the npc, but I don't want them duplicated. A very small esp I made for Original Skyrim works great in SE except all the characters in it that I changed other than Player have a black face. From what ive gathered it has something to do with this mod being poorly converted to SE, but nothing tells me how to get that facegen data.

This method does not work for sculpted head meshes. If the plugin includes an archived BSA-file, it must be packed with the new archive tool included with CK. Generate new FaceGen data (Ctrl + F4) in the Creation Kit. minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. Where does Skyrim store that data? of 2 - Easy Permanent Solution To Dark Face Facegen Bug - posted in Skyrim Special Edition Mod Requests: So, I havent played sse in a while, but decided to take another wack at it and downloaded a ton of mods. I'm running CreationKit through MO2 and exported some facegen data. posted in Skyrim Mod Troubleshooting: Im working on some mods for a few NPCs and later will probably make a custom NPC. For example, since SE won't read Oldrim facegen files, one way to trigger this is by importing Oldrim mods that edit NPCs without running … I know where, for example, Skyrim stores modded NPCs facegen data - but what about the corresponding facegen slider-position data for my characters? Generate new FaceGen data (Ctrl + F4) in the Creation Kit. " /> Meshes > Actor > Character > Facegeom > TeraElincustomfollowers.esp and delete this folder.

Skyrim se facegen data Meshes > Actor > Character > Facegeom > TeraElincustomfollowers.esp and delete this folder.
